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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Nightmare Mode - Latest Comments</title><link>http://nightmaremode.disqus.com/</link><description></description><atom:link href="https://nightmaremode.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 08 Jan 2014 22:22:20 -0000</lastBuildDate><item><title>Re: Whoever wrote the ending to Red Dead Redemption is one dumb cowpoke</title><link>http://nightmaremode.net/2011/06/whoever-wrote-the-ending-to-red-dead-redemption-is-one-dumb-cowpoke-6020/#comment-1193167866</link><description>&lt;p&gt;True, Marston seem to think that way.&lt;/p&gt;&lt;p&gt;But this is what I myself think: that FBI betraying Marston is also evidence that FBI's word can't be trusted, and that they are also a bunch of BS-ters. Marston never think that his death is still NO guarantee that his family would survive? And that FBI would not hunt Abigail and Jack down just for the heck of it? If I were Marston, I'd say I only believe in myself now, that the FBI too has screwed me up, I can't trust them to not go after my family, this is why I must live and protect them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lonely Loner</dc:creator><pubDate>Wed, 08 Jan 2014 22:22:20 -0000</pubDate></item><item><title>Re: Whoever wrote the ending to Red Dead Redemption is one dumb cowpoke</title><link>http://nightmaremode.net/2011/06/whoever-wrote-the-ending-to-red-dead-redemption-is-one-dumb-cowpoke-6020/#comment-1193155445</link><description>&lt;p&gt;Totally agree. Look, the FBI's action in the end to kill off Marston just did not make any sense. By now everyone all over the game knows that Marston's working for FBI because he's been promised pardon. Marston was an example for outlaws everywhere, that "it's better to work for the government if you have the chance". Marston's story could have been a tale to convince outlaws everywhere else to be more trusting to FBI's promises. But in the end, the FBI showed that they themselves dishonor their own promises. Worse? They let Abigail and Jack get away so they could tell the tale to Marston's friends. Opposition to FBI would become worse, only making their job more difficult as from here on out all other outlaws would regard any FBI promises as bullshit, citing Marston as example. &lt;br&gt;Further, how would the FBI justify losing 40-50 more FBI lives in trying to kill off just one Marston? Someone they could have either left alone? Or quietly assassinate if they want to (they could just blame any other outlaws). It seems that the FBI dude just totally screwed up here.&lt;br&gt;Going back to Marston again, by the time of that barn siege, Marston would have known that the FBI's promises are BS, and that no way he could trust his family's survival to their mercy, Marston would feel extreme anger and drive to stay alive and protect his family. Him just walking off to certain death? That's just poor writing.&lt;/p&gt;&lt;p&gt;Ok, so perhaps Marston himself feels too tired out and frustrated, and in the end he gets suicidal. But that only makes him pathetic. Why could not Rockstar allow a branching out here: give 2 alternate choices: Either Marston gets mentally defeated and thus walks off to his death , or Marston (just like players) would feel righteously angry and vow to escape and/or take revenge?&lt;/p&gt;&lt;p&gt;My Marston would choose the second. Why Rockstar forces me to go with "i want to die" path?&lt;/p&gt;&lt;p&gt;Seems to me Rockstar just really want to make happen a "going down in a blaze of glory" scene, force fitting it, regardless of whether this is what players want or not.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lonely Loner</dc:creator><pubDate>Wed, 08 Jan 2014 22:07:15 -0000</pubDate></item><item><title>Re: Whoever wrote the ending to Red Dead Redemption is one dumb cowpoke</title><link>http://nightmaremode.net/2011/06/whoever-wrote-the-ending-to-red-dead-redemption-is-one-dumb-cowpoke-6020/#comment-1193134425</link><description>&lt;p&gt;Bill Williamson didn't make it because of Marston. Do you think there's another Marston to hunt our Marston then?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lonely Loner</dc:creator><pubDate>Wed, 08 Jan 2014 21:42:36 -0000</pubDate></item><item><title>Re: The Transphobia At Atlus Needs To Stop</title><link>http://nightmaremode.net/2012/05/the-transphobia-at-atlus-needs-to-stop-19231/#comment-1187257659</link><description>&lt;p&gt;"The majority of transgender people dont play video games as a hobby"&lt;/p&gt;&lt;p&gt;Oh, really, and how would you know? Can you detect transgender people on the street? Can you look at a person and say, "hey, this person was declared female at birth, but underwent surgery and now identifies as male!"? No, I didn't think so. So how would you know how many transgender people spend their time playing video games? You wouldn't, unless you asked the entire transgender population if they play video games. Get to it.&lt;/p&gt;&lt;p&gt;"they can still get jobs"&lt;/p&gt;&lt;p&gt;Please go and google something along the lines of "lost job because of gender". No one loses their job or gets denied employment exclusively because they were declared male at birth and still identify as male, do they?&lt;/p&gt;&lt;p&gt;"But what you people want, is their SEXUAL PREFERENCE to be acknowledged"&lt;/p&gt;&lt;p&gt;We want our sexual preferences and how we identify, gender-wise, to be just as represented in media as heterosexuals and males/females. We want to be accepted just as you are, we want people to be just as educated on this as they are heterosexuality. We don't want people thinking that their feelings are invalid, whether they be "I don't think I'm a girl" or "I think I like boys and girls".&lt;/p&gt;&lt;p&gt;I think I'm done here. //ollies outie&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nah son</dc:creator><pubDate>Sat, 04 Jan 2014 21:01:33 -0000</pubDate></item><item><title>Re: The 5 worst things from Mass Effect 2</title><link>http://nightmaremode.net/2012/02/the-5-worst-things-from-mass-effect-2-16301/#comment-1186768775</link><description>&lt;p&gt;ME's characters were simple and kinda boring, but the scope of the game made them feel better than they were. It didn't matter if Kaidan was boring, you'd accept him as part of a greater story and that's it. He was a boring crew-member when the game wasn't about the crew but about other, greater stuff. What about Jacob and Miranda in ME2? Those characters were just as shitty as Kaidan but they put them in a game that was ALL about the crew. If you perceive those characters any better than a Kaidan or Liara it's because they merged seamlessly in ME2's plot.&lt;/p&gt;&lt;p&gt;ME2 focused (almost entirely) on character interaction in its RPG elements but the world was so cramped that it set a limit on the characters and even the best interactions (namely, Tali's loyalty mission) left me with a bitter "yeah that was cool... now what? This isn't advancing the plot at all. Oh yeah, the game says something will happen in the future, big deal." when all the fuzzy feels were gone. The plot was riddled with holes and, the missions, the plot itself, the collectors were really shallow ideas... and sometimes the characters themselves were shallow (Zaeed, Jacob, Miranda and Thane are horrible characters. You're selling me an RPG game which is supposedly big on character interaction, and you put Miranda in it? What the-).&lt;/p&gt;&lt;p&gt;There's lots of stuff in the game that worked like this, cool ideas that fell flat or were flattened in production. I'm sure the actual world-building and script work that was made for the game was somewhat good, but whatever that was has been boiled down to your standard action flick plot. You spend the entire game recruiting people for a "suicide mission" and doing personal favors to your crew when the clock is ticking against the entire galaxy?! That's a DUMB plot man, and when it's a dumb plot the characters inevitably participate to the dumb and therefore become dumb.&lt;/p&gt;&lt;p&gt;Yes ME2's characters were more entertaining - that's all I can say because 'cept for a few exceptions they were in no way better developed that the characters in ME. Characters that showed depth in ME2 had already been painted in broad strokes in ME and you were acquainted to 'em. I'm pretty sure that if all the characters were designed in ME2, without the backstory and the player's personal experience with the characters, they would have fallen flat like the rest.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">geegee</dc:creator><pubDate>Sat, 04 Jan 2014 11:56:36 -0000</pubDate></item><item><title>Re: Dark Souls &amp;#8211; the Hollowed Killer of Lordran</title><link>http://nightmaremode.net/2012/11/dark-souls-the-hollowed-killer-of-lordran-22991/#comment-1182595042</link><description>&lt;p&gt;Man i just found this now and it really is completely engrossing. I actually just finished the game myself and while I didn't kill everyone before finishing, hardly anyone seems to survive. So many gone hollow, I remember going down to the New Londo Ruins and seeing the NPC, I dont think he ever said his name, that I met when I first arrived in Lordran, right in front of me, hollow and aggressive, i felt kinda sad. By the end of the game the large group of people that inhabited firelink shrine began to dwindle and by the time i entered the kiln of the first flame, most had met their demise.&lt;/p&gt;&lt;p&gt;I did manage to save Solaire, but I didn't expect that twist from the end of Seigmeyer's quest. I expected to come across that bonfire on beach, to see them both sitting by the bonfire discussing, one final conversation from both and then a final farewell. The reality was one of the more profound moments of sadness throughout my adventure, way more than losing any accumulated souls in a moment of recklessness. I really did come to like seigmeyer's bumbling personality, no challenge ever seemed to great for him.&lt;/p&gt;&lt;p&gt;In the end, fighting Gwyn, I had Solaire beside me for the final battle, equipped in Havel's Armor, dual wielding the dragon greatsword, wolf ring equipped, I could not fall. After that I linked the fire, and now I am right back at the beginning, sitting at firelink shrine, preparing to do it all again.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chris</dc:creator><pubDate>Tue, 31 Dec 2013 14:19:24 -0000</pubDate></item><item><title>Re: The challenge of the virtual value code</title><link>http://nightmaremode.net/2013/06/the-challenge-of-the-virtual-value-code-24667/#comment-1182125036</link><description>&lt;p&gt;Keep it coming, great article, great website..&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hoodamath2</dc:creator><pubDate>Tue, 31 Dec 2013 04:21:40 -0000</pubDate></item><item><title>Re: 10 terrible things from Mass Effect 2: the awful characters</title><link>http://nightmaremode.net/2012/02/10-terrible-things-from-mass-effect-2-the-awful-characters-16040/#comment-1168567269</link><description>&lt;p&gt;I usually don't argue with people over topics like this because nearly all the time its just someone thinking their opinion is so superior to everyone else's that they feel the need to write it down so everyone can see how intelligent they are, but this whole 'top 10' is based off blatant errors about the series and it just makes the writer look extremely pretentious. Also, number 10 on the list, the one about mordins character just gives off a vibe that makes it feel like the writer is just insecure about who he is as a person in the real world.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">liam</dc:creator><pubDate>Wed, 18 Dec 2013 05:59:51 -0000</pubDate></item><item><title>Re: Campfire: Invading the Valley of Defilement in Demon&amp;#8217;s Souls</title><link>http://nightmaremode.net/2012/06/campfire-invading-the-valley-of-defilement-in-demons-souls-20378/#comment-1156548142</link><description>&lt;p&gt;This was fantastic. Really brought out the truth emotion/atmosphere of VoD. &lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cameron Hendrick</dc:creator><pubDate>Mon, 09 Dec 2013 17:56:26 -0000</pubDate></item><item><title>Re: Creation Under Capitalism and the Twine Revolution</title><link>http://nightmaremode.net/2012/11/creation-under-capitalism-23422/#comment-1151906634</link><description>&lt;p&gt;I was hoping that someone would be able to help me. The easyest way I can explain what I want to do is give an example: I want to do what was done in the "Brooklyn Trash King". There's a command that says "check the newspaper" and it opens a new window that goes to an external website so you can read a news article. How do I do this? I want to create a link that goes to another webpage outside twine&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">berg</dc:creator><pubDate>Thu, 05 Dec 2013 13:37:53 -0000</pubDate></item><item><title>Re: Ten tips for a better Dragon&amp;#8217;s Dogma experience.</title><link>http://nightmaremode.net/2012/06/ten-tips-for-a-better-dragons-dogma-experience-20297/#comment-1145976249</link><description>&lt;p&gt;You realize that using another person's pawn does not level it up, right?  It just earns them rift crystals.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kumorikid</dc:creator><pubDate>Sun, 01 Dec 2013 02:41:04 -0000</pubDate></item><item><title>Re: The Transphobia At Atlus Needs To Stop</title><link>http://nightmaremode.net/2012/05/the-transphobia-at-atlus-needs-to-stop-19231/#comment-1143712666</link><description>&lt;p&gt;Wow it's awesome to read all these comments and feel my faith in humanity drop&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">guest</dc:creator><pubDate>Thu, 28 Nov 2013 23:54:52 -0000</pubDate></item><item><title>Re: Whoever wrote the ending to Red Dead Redemption is one dumb cowpoke</title><link>http://nightmaremode.net/2011/06/whoever-wrote-the-ending-to-red-dead-redemption-is-one-dumb-cowpoke-6020/#comment-1133735784</link><description>&lt;p&gt;My biggest issue with the ending was not that he died but how he died, He has a ton of ammo and guns why did he just walk out to be slaughtered?  He easily could have bared the barn door and climbed up the ladder to that window and shot every single one of those ass hats thus giving his wife and son a longer time to get away, it was not plausible for him to just walk out the door.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">thesosoeverything</dc:creator><pubDate>Thu, 21 Nov 2013 18:55:01 -0000</pubDate></item><item><title>Re: You Know What&amp;#8217;s Gross? We Often Play Nice Guys™ In Games With Romance Options</title><link>http://nightmaremode.net/2012/12/you-know-whats-gross-we-play-nice-guys-in-so-many-games-23896/#comment-1130386231</link><description>&lt;p&gt;Or they might report you for sexual harassment..&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Le Batteur</dc:creator><pubDate>Tue, 19 Nov 2013 19:41:32 -0000</pubDate></item><item><title>Re: The Transphobia At Atlus Needs To Stop</title><link>http://nightmaremode.net/2012/05/the-transphobia-at-atlus-needs-to-stop-19231/#comment-1123892956</link><description>&lt;p&gt;People in the comments section are so butthurt. It totally agree with what you saying.&lt;/p&gt;&lt;p&gt;Naoto in particular hurt me. It would have been perfectly fine if they hadn't introduced the 'sex change' part. That was completely unnecessary.    &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Doug</dc:creator><pubDate>Thu, 14 Nov 2013 23:55:41 -0000</pubDate></item><item><title>Re: Creation Under Capitalism and the Twine Revolution</title><link>http://nightmaremode.net/2012/11/creation-under-capitalism-23422/#comment-1122380536</link><description>&lt;p&gt;You scared me. Now I love you. - - At first glance of you website I was put off by the crazy, artistic, flowing rainbows and 'alien girl face'.  But ... I dug deeper, read on, and quoted you (several times!) Thanks for writing what may be a Twine Manifesto!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew Jackson</dc:creator><pubDate>Wed, 13 Nov 2013 23:21:43 -0000</pubDate></item><item><title>Re: The Ugly Paulistano</title><link>http://nightmaremode.net/2012/07/the-ugly-paulistano-20895/#comment-1122376976</link><description>&lt;p&gt;Cara tu é um gênio, amei o que tu escreveu, Deus te abençõe.&lt;br&gt;Man You're a genious, loved what you wrote here. God bless you.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Filipi cm</dc:creator><pubDate>Wed, 13 Nov 2013 23:16:40 -0000</pubDate></item><item><title>Re: Building Worlds: Element Zero of the Mass Effect series</title><link>http://nightmaremode.net/2012/04/building-worlds-element-zero-of-the-mass-effect-series-17740/#comment-1121988548</link><description>&lt;p&gt;Dude you forgot about the third property of eezo that when there is an alternating current it creates shields or barriers but if the barrier's size decreases it crushes the victim or object&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spartan322</dc:creator><pubDate>Wed, 13 Nov 2013 17:11:33 -0000</pubDate></item><item><title>Re: Welcome to the Jungle: 10 Tips for Intermediate LoL Players</title><link>http://nightmaremode.net/2012/07/lol-jungle-tips-21220/#comment-1121985278</link><description>&lt;p&gt;Nice, useful, thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ngryman</dc:creator><pubDate>Wed, 13 Nov 2013 17:08:46 -0000</pubDate></item><item><title>Re: What I Think Sonic Fans Really Want</title><link>http://nightmaremode.net/2011/10/what-i-think-sonic-fans-really-want-13041/#comment-1121339916</link><description>&lt;p&gt;Nice article dude, I totally agree with you on your points particularly the one about Sonic's world. I can't believe the series has gone 20 long years without fleshing it out more &amp;gt;.&amp;lt;&lt;/p&gt;&lt;p&gt;I personally wouldn't mind if they started integrating elements from the comics or other series into the background of the game to give the story more context or to have places or locations that matter rather than Egypt level, snow level, forest level, space level, factory level, beach level, city level etc.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monkey</dc:creator><pubDate>Wed, 13 Nov 2013 10:29:26 -0000</pubDate></item><item><title>Re: Creation Under Capitalism and the Twine Revolution</title><link>http://nightmaremode.net/2012/11/creation-under-capitalism-23422/#comment-1119342689</link><description>&lt;p&gt;I developed so much stuff in Hypercard, was really sad that Apple killed it... For its time, an unbelievably amazing product.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eve</dc:creator><pubDate>Tue, 12 Nov 2013 05:48:14 -0000</pubDate></item><item><title>Re: What Annoys Me About A Link To The Past</title><link>http://nightmaremode.net/2012/12/a_link_to_the_past-23675/#comment-1116049205</link><description>&lt;p&gt;I don't know about that.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yokijirou</dc:creator><pubDate>Sat, 09 Nov 2013 20:37:19 -0000</pubDate></item><item><title>Re: What Annoys Me About A Link To The Past</title><link>http://nightmaremode.net/2012/12/a_link_to_the_past-23675/#comment-1115886825</link><description>&lt;p&gt;You are very smart!!! :D&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Reyka</dc:creator><pubDate>Sat, 09 Nov 2013 17:35:41 -0000</pubDate></item><item><title>Re: Sequels That Should Have Been: Knights of Honor 2</title><link>http://nightmaremode.net/2011/11/sequels-that-should-have-been-knights-of-honor-2-13329/#comment-1115268539</link><description>&lt;p&gt;yeah right bland combat system when i played before i used only highlanders and won almost ever battle&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Randomdude</dc:creator><pubDate>Sat, 09 Nov 2013 05:49:25 -0000</pubDate></item><item><title>Re: 10 tips and tricks to become a better Battlefield 3 player</title><link>http://nightmaremode.net/2011/10/10-tips-and-tricks-to-become-a-better-battlefield-3-player-12995/#comment-1113724262</link><description>&lt;p&gt;who the fuck writes this shit...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">greger</dc:creator><pubDate>Fri, 08 Nov 2013 06:41:15 -0000</pubDate></item></channel></rss>